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by VirusNTO - 20 November, 2025 - 06:14 PM
This post is by a banned member (VirusNTO) - Unhide
VirusNTO  
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Bumped #33
This is a bump
This post is by a banned member (VirusNTO) - Unhide
VirusNTO  
Premium Member
2.474
Posts
38
Threads
6 Years of service
Bumped #34
This is a bump
This post is by a banned member (VirusNTO) - Unhide
VirusNTO  
Premium Member
2.474
Posts
38
Threads
6 Years of service
Bumped #35
This is a bump
This post is by a banned member (aquanulled) - Unhide
21
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0
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#36
delete window.$;
    let wpRequire = webpackChunkdiscord_app.push([[Symbol()], {}, r => r]);
    webpackChunkdiscord_app.pop();

    let ApplicationStreamingStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getStreamerActiveStreamMetadata).exports.A;
    let RunningGameStore = Object.values(wpRequire.c).find(x => x?.exports?.Ay?.getRunningGames).exports.Ay;
    let QuestsStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getQuest).exports.A;
    let ChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getAllThreadsForParent).exports.A;
    let GuildChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.Ay?.getSFWDefaultChannel).exports.Ay;
    let FluxDispatcher = Object.values(wpRequire.c).find(x => x?.exports?.h?.__proto__?.flushWaitQueue).exports.h;
    let api = Object.values(wpRequire.c).find(x => x?.exports?.Bo?.get).exports.Bo;

    const supportedTasks = ["WATCH_VIDEO", "PLAY_ON_DESKTOP", "STREAM_ON_DESKTOP", "PLAY_ACTIVITY", "WATCH_VIDEO_ON_MOBILE"]
    let quests = [...QuestsStore.quests.values()].filter(x => x.userStatus?.enrolledAt && !x.userStatus?.completedAt && new Date(x.config.expiresAt).getTime() > Date.now() && supportedTasks.find(y => Object.keys((x.config.taskConfig ?? x.config.taskConfigV2).tasks).includes(y)))
    let isApp = typeof DiscordNative !== "undefined"
    if(quests.length === 0) {
        console.log("You don't have any uncompleted quests!")
    } else {
        let doJob = function() {
            const quest = quests.pop()
            if(!quest) return

            const pid = Math.floor(Math.random() * 30000) + 1000
            
            const applicationId = quest.config.application.id
            const applicationName = quest.config.application.name
            const questName = quest.config.messages.questName
            const taskConfig = quest.config.taskConfig ?? quest.config.taskConfigV2
            const taskName = supportedTasks.find(x => taskConfig.tasks[x] != null)
            const secondsNeeded = taskConfig.tasks[taskName].target
            let secondsDone = quest.userStatus?.progress?.[taskName]?.value ?? 0

            if(taskName === "WATCH_VIDEO" || taskName === "WATCH_VIDEO_ON_MOBILE") {
                const maxFuture = 10, speed = 7, interval = 1
                const enrolledAt = new Date(quest.userStatus.enrolledAt).getTime()
                let completed = false
                let fn = async () => {            
                    while(true) {
                        const maxAllowed = Math.floor((Date.now() - enrolledAt)/1000) + maxFuture
                        const diff = maxAllowed - secondsDone
                        const timestamp = secondsDone + speed
                        if(diff >= speed) {
                            const res = await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: Math.min(secondsNeeded, timestamp + Math.random())}})
                            completed = res.body.completed_at != null
                            secondsDone = Math.min(secondsNeeded, timestamp)
                        }
                        
                        if(timestamp >= secondsNeeded) {
                            break
                        }
                        await new Promise(resolve => setTimeout(resolve, interval * 1000))
                    }
                    if(!completed) {
                        await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: secondsNeeded}})
                    }
                    console.log("Quest completed!")
                    doJob()
                }
                fn()
                console.log(`Spoofing video for ${questName}.`)
            } else if(taskName === "PLAY_ON_DESKTOP") {
                if(!isApp) {
                    console.log("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!")
                } else {
                    api.get({url: `/applications/public?application_ids=${applicationId}`}).then(res => {
                        const appData = res.body[0]
                        const exeName = appData.executables.find(x => x.os === "win32").name.replace(">","")
                        
                        const fakeGame = {
                            cmdLine: `C:\\Program Files\\${appData.name}\\${exeName}`,
                            exeName,
                            exePath: `c:/program files/${appData.name.toLowerCase()}/${exeName}`,
                            hidden: false,
                            isLauncher: false,
                            id: applicationId,
                            name: appData.name,
                            pid: pid,
                            pidPath: [pid],
                            processName: appData.name,
                            start: Date.now(),
                        }
                        const realGames = RunningGameStore.getRunningGames()
                        const fakeGames = [fakeGame]
                        const realGetRunningGames = RunningGameStore.getRunningGames
                        const realGetGameForPID = RunningGameStore.getGameForPID
                        RunningGameStore.getRunningGames = () => fakeGames
                        RunningGameStore.getGameForPID = (pid) => fakeGames.find(x => x.pid === pid)
                        FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: realGames, added: [fakeGame], games: fakeGames})
                        
                        let fn = data => {
                            let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.PLAY_ON_DESKTOP.value)
                            console.log(`Quest progress: ${progress}/${secondsNeeded}`)
                            
                            if(progress >= secondsNeeded) {
                                console.log("Quest completed!")
                                
                                RunningGameStore.getRunningGames = realGetRunningGames
                                RunningGameStore.getGameForPID = realGetGameForPID
                                FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: [fakeGame], added: [], games: []})
                                FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
                                
                                doJob()
                            }
                        }
                        FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
                        
                        console.log(`Spoofed your game to ${applicationName}. Wait for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
                    })
                }
            } else if(taskName === "STREAM_ON_DESKTOP") {
                if(!isApp) {
                    console.log("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!")
                } else {
                    let realFunc = ApplicationStreamingStore.getStreamerActiveStreamMetadata
                    ApplicationStreamingStore.getStreamerActiveStreamMetadata = () => ({
                        id: applicationId,
                        pid,
                        sourceName: null
                    })
                    
                    let fn = data => {
                        let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.STREAM_ON_DESKTOP.value)
                        console.log(`Quest progress: ${progress}/${secondsNeeded}`)
                        
                        if(progress >= secondsNeeded) {
                            console.log("Quest completed!")
                            
                            ApplicationStreamingStore.getStreamerActiveStreamMetadata = realFunc
                            FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
                            
                            doJob()
                        }
                    }
                    FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
                    
                    console.log(`Spoofed your stream to ${applicationName}. Stream any window in vc for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
                    console.log("Remember that you need at least 1 other person to be in the vc!")
                }
            } else if(taskName === "PLAY_ACTIVITY") {
                const channelId = ChannelStore.getSortedPrivateChannels()[0]?.id ?? Object.values(GuildChannelStore.getAllGuilds()).find(x => x != null && x.VOCAL.length > 0).VOCAL[0].channel.id
                const streamKey = `call:${channelId}:1`
                
                let fn = async () => {
                    console.log("Completing quest", questName, "-", quest.config.messages.questName)
                    
                    while(true) {
                        const res = await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: false}})
                        const progress = res.body.progress.PLAY_ACTIVITY.value
                        console.log(`Quest progress: ${progress}/${secondsNeeded}`)
                        
                        await new Promise(resolve => setTimeout(resolve, 20 * 1000))
                        
                        if(progress >= secondsNeeded) {
                            await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: true}})
                            break
                        }
                    }
                    
                    console.log("Quest completed!")
                    doJob()
                }
                fn()
            }
        }
        doJob()
    }
This post is by a banned member (VirusNTO) - Unhide
VirusNTO  
Premium Member
2.474
Posts
38
Threads
6 Years of service
Bumped #37
This is a bump

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